Hunter nerf incoming!
つーわけで、既にPTRきちゃってるし実際どうなっていくのか。
でかい弱体は下記4個。

* Steady Shot -- now only gains 10% of attack power as damage (down from 20%).

この3個はBMだけ。
* Serpent's Swiftness now increases pet's melee attack speed by 2/4/6/8/10%. (Down from 4/8/12/16/20%)
* Kindred Spirits now increases pet's damage by 3/6/9/12/15%. (Down from 4/8/12/16/20%)
↓さらにこれも追加><
* Unleashed Fury now increases the damage done by your pets by 3/6/9/12/15%. (Down from 4/8/12/16/20%)
前回はこんなのなかったにのにwwwwww

言い換えるとこうなる
[PR]
# by tra_rogue | 2008-12-12 11:57 | WoW Hunter
ふんたー\(^o^)/
これ全部入ったらマジで絶滅しちまうぜwww
* Steady Shot – now only gains 10% of attack power as damage (down from 20%).
* Volley – reduced the damage by about 30% for all ranks. Note that AE damage from many classes is very high right now and we are looking at all of them. Volley in particular had reached the point where some hunters were using it to the exclusion of most other attacks.
* Readiness – no longer affects the cooldown of Bestial Wrath.
* Deterrence – has been completely overhauled. It now allows you to deflect 100% of incoming melee or spell damage for 5 seconds, but prevents you from attacking while active. You still must be facing the attacker to deflect the damage (this is a limitation we are trying and might end up removing). 60 sec cooldown.
* Kill Shot – cooldown reduced to 15 sec (from 35 sec).
* Kindrid Spirits – now only grants 3/6/9/12/15% pet damage.
* Serpent’s Swiftness – now only grants 2/4/6/8/10% bonus attack speed to pet.
* All hunter pet abilities with a cooldown longer than 30 sec have been moved off the global cooldown.
* Growl— threat generation increased by 20% (same for Voidwalker Torment).
* Call of the Wild – now benefits only the hunter and his or her pet.
* Rake and Scorpid Poison – slightly nerfed to bring them into line with other pet abilities.
* Spirit Strike – reduced the period on the dot so it will work better with Longevity.
* Improved Tracking – now benefits damage to all included creature types as long as you are tracking one of them. You don’t have to swap around what you are tracking as much.
* Aspect of the Wild – now raid-wide.


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[PR]
# by tra_rogue | 2008-12-10 19:42 | WoW Hunter
Naxxramas(2)
Naxxおしまい。
f0152967_148030.jpg

装備ファーム一切なし、どいつも1~3tryで終わる難易度ってどんなんだよw
[PR]
# by tra_rogue | 2008-12-06 01:48 | WoW Raid
Naxxramas (1)
今週の水曜日から正式にNaxx(H/25)の攻略を開始した、のだけど。
なんというか相当のEasyModeだと思わざるを得ない。
3時間*2日でKillしたBossは12匹。残すは4馬とSpphiとk'Tzだけ。
なんぼなんでも今週中に終わるよな・・・これ。

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[PR]
# by tra_rogue | 2008-12-05 12:13 | WoW Raid
グラディウス思い出した
f0152967_6231144.jpg


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[PR]
# by tra_rogue | 2008-12-04 13:58 | WoW その他
肩エンチャを求めて
ちっすえぺーぱーを見ながら放置してたStormPeakのQを開始。
デカいのに変身してクマとかドラゴンとかを助けたりする。

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[PR]
# by tra_rogue | 2008-12-03 00:19 | WoW その他
WotLK Open!(5)
DragonBrightのQで未来の自分と接触するQがあった。
その時は特に何も感じなかったが、めぐりめぐって
今度は過去の自分を助けに行くQuestがあった。

過去の自分の一言。
f0152967_122832.jpg


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[PR]
# by tra_rogue | 2008-12-02 01:33 | うっちー
WotLK Open!(4)
拡張入って80なって、もう残るMapも2つとなり。

TBCで爆撃Qが入ったときも興奮して何度もやってしまったが、
WotLKでもきっちり新要素いれてくるあたり流石だなと思う。

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[PR]
# by tra_rogue | 2008-11-26 14:01 | WoW その他
準備不足のカオスRAID
いよいよ今週から10MenとはいえRaidが始まる。
まぁ月曜に見学いったんだけど、急な流れだったんで
Tac全然調べてねーし、3時間で3匹殺して終了。

Try→意味わからずワイポ→対策話し合って再Try→Killという
ぐだぐだな流れの中ではまずまずだったんではなかろうかw
こういうのもたまになら面白いな。

だがまだだ…まだ準備が足りないっ!
[PR]
# by tra_rogue | 2008-11-25 17:33 | WoW Raid
WotLK Open!(3)
平日でも一日70%を死守しつつなんとか74へ。
Aspect of the Dragonhawkツエー・・・のかどうかわからん。
滅多に殴られねーし。PvPしないし。気分的にはすごく便利だが。

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[PR]
# by tra_rogue | 2008-11-18 13:58 | WoW その他